Viewport scaling discrepancies
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I have noticed several things that are affected (or unaffected) by changing viewport size, the first thing is that the mouse x mouse y are very weirdly related to the viewport size, if the viewport width is 480, mouse x min is -240 max is 240, if it’s above it at all (481, 640, or anything else) it’s 480 to -480 range for mouse x, no matter what. Mouse y is linked similarly, I have some pictures demonstrating discrepancies here

TLDR: Look at the mouse x mouse y reports in the picture and the viewport size to see how the mouse position reporters are not equal with the viewport size
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Thanks. We will look into this.
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