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    Geometry Bounce - Physics Fix.

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    • c.
      Cαƚƚყ Mod Helper last edited by

      Reuploaded from the category Moderator Only - {Status: Only moderators can view it}

      I have uploaded the new Geometry Bounce physics. You no longer die for having rotated too fast, or you were on the corner of the cube, that doesn’t exist anymore.

      https://play.creaticode.com/projects/66eec0dd57566f00396e24ae

      I’d love some feedback on this physics fix.
      Also for reference, I made it look similar to this:
      Screenrecording2024-09-2109.07.13-ezgif.com-video-to-gif-converter.gif

      Official Forums Moderator

      info-creaticode 1 Reply Last reply Reply Quote 0
      • info-creaticode
        CreatiCode @c. last edited by

        @luna

        Can you please explain what changes you made to the game?

        c. 1 Reply Last reply Reply Quote 1
        • c.
          Cαƚƚყ Mod Helper @info-creaticode last edited by

          @info-creaticode
          I made the rotation slower to appear more like Geometry Dash, which also fixed some bugs with jumping. I also changed some colors like the Green jump pad to the Yellow jump pad.

          Official Forums Moderator

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          • info-creaticode
            CreatiCode @c. last edited by

            @luna

            Sounds good.

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            • c.
              Cαƚƚყ Mod Helper @info-creaticode last edited by c.

              @info-creaticode
              Just found a bug, you can sometimes jump on the red and not die.
              Confirmed that it also happens, but much more rarely, in the original GB.
              I think they need to be a different sprite instead of one big plane.

              Official Forums Moderator

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              • info-creaticode
                CreatiCode @c. last edited by

                @luna

                It’s not easy to reproduce this issue. Maybe it is related to computer speed.

                Yes, it might help if you extract all the red shapes into another sprite, then you don’t have to use the “touching color [red]” block. Instead, it will be simply “touching [sprite name]”, which may be less computation-intensive.

                c. 1 Reply Last reply Reply Quote 1
                • c.
                  Cαƚƚყ Mod Helper @info-creaticode last edited by

                  @info-creaticode
                  On mine, it’s easier on the rectangles if you get juuuuuuust the right angle.

                  Official Forums Moderator

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