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CreatiCode Scratch Forum

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  3. Feature request: project parameters and detect device/user agent

Feature request: project parameters and detect device/user agent

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feature-request
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  • JaecadeJnightJ JaecadeJnight

    @info-creaticode Yes, that’s perfect! So the URL parameter feature suggestion is already a feature?

    CreatiCodeI Offline
    CreatiCodeI Offline
    CreatiCode
    wrote on last edited by
    #6

    @jeffreyrb03-gmail

    No, we can add it like that. It will take a while on the queue.

    JaecadeJnightJ 1 Reply Last reply
    1
    • CreatiCodeI CreatiCode

      @jeffreyrb03-gmail

      No, we can add it like that. It will take a while on the queue.

      JaecadeJnightJ Offline
      JaecadeJnightJ Offline
      JaecadeJnight
      Mod Helper
      wrote on last edited by
      #7

      @info-creaticode Oh ok. I’m excited for when these get added!

      #LLJW
      <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

      silvloveS 1 Reply Last reply
      0
      • JaecadeJnightJ JaecadeJnight

        @info-creaticode Oh ok. I’m excited for when these get added!

        silvloveS Offline
        silvloveS Offline
        silvlove
        Mod Helper
        wrote on last edited by
        #8

        @jeffreyrb03-gmail
        same!!

        Forums Moderator.
        Trans girl :3 ~ 14yo
        Friendly and sometimes goofy~!

        1 Reply Last reply
        1
        • CreatiCodeI CreatiCode

          @jeffreyrb03-gmail

          Thanks for the suggestions.

          One way to implement the URL parameters is like this: if the URL contains “gameid=35”, and the project already contains a variable named “gameid”, then we will set its value to 35 upon loading. This will work for your use case, right?

          For device properties, we can add these predefined variables.

          JaecadeJnightJ Offline
          JaecadeJnightJ Offline
          JaecadeJnight
          Mod Helper
          wrote on last edited by
          #9

          @info-creaticode

          I just thought of a way better, easier, and more succinct way to implement this that would take like a day at most.

          So you just need to make a new sensing block called [read URL parameter (input)]. I made a mockup of it below with scratchblocks:
          038214d4-650e-4808-980e-5cd8288d75e6-image.png
          What this does is just read the current URL, and only uses what’s after the ? symbol. Then, it looks for the parameter (in this case, gameid), and returns it’s value.

          This is very easy to do in JavaScript. I don’t know how you guys add blocks to CreatiCode, it probably may be different to writing Turbowarp extensions (which I haven’t done since like 2023), but here is some sort of example JavaScript code, which I am certain the inside of the function will at least be useful:

          function readURLParameter(urlparameter) {
          const urlParams = new URLSearchParams(window.location.search);
          const myParam = urlParams.get(urlparameter.toString());
          return myParam;
          }
          
          

          For this Javascript example, just note that I have no idea how your systems work on the inside, but I am just guessing. So, basically the function is just the block with the input. This takes the search parameters (? and everything after that) and then returns an individual one.
          Then, used like this:

          readURLParameter("gameid");
          

          from this:
          038214d4-650e-4808-980e-5cd8288d75e6-image.png

          And then it’d return whatever is put there, like you said in your example, ?gameid=35

          We don’t need to make a variable that will be set to a URL parameter upon loading or whatever, we could just read them anytime and it is easier to understand and use.


          Also you may wonder why this is even important at all, but think about it.
          Google uses URL parameters:
          https://google.com/search?q=CreatiCode
          Many other websites do too, like even Creaticode.
          And this is also useful for me because I am doing a lot of stuff to connect a CreatiCode project and my website, and this makes that stuff almost 1000x easier.

          #LLJW
          <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

          silvloveS CreatiCodeI 2 Replies Last reply
          0
          • JaecadeJnightJ JaecadeJnight

            @info-creaticode

            I just thought of a way better, easier, and more succinct way to implement this that would take like a day at most.

            So you just need to make a new sensing block called [read URL parameter (input)]. I made a mockup of it below with scratchblocks:
            038214d4-650e-4808-980e-5cd8288d75e6-image.png
            What this does is just read the current URL, and only uses what’s after the ? symbol. Then, it looks for the parameter (in this case, gameid), and returns it’s value.

            This is very easy to do in JavaScript. I don’t know how you guys add blocks to CreatiCode, it probably may be different to writing Turbowarp extensions (which I haven’t done since like 2023), but here is some sort of example JavaScript code, which I am certain the inside of the function will at least be useful:

            function readURLParameter(urlparameter) {
            const urlParams = new URLSearchParams(window.location.search);
            const myParam = urlParams.get(urlparameter.toString());
            return myParam;
            }
            
            

            For this Javascript example, just note that I have no idea how your systems work on the inside, but I am just guessing. So, basically the function is just the block with the input. This takes the search parameters (? and everything after that) and then returns an individual one.
            Then, used like this:

            readURLParameter("gameid");
            

            from this:
            038214d4-650e-4808-980e-5cd8288d75e6-image.png

            And then it’d return whatever is put there, like you said in your example, ?gameid=35

            We don’t need to make a variable that will be set to a URL parameter upon loading or whatever, we could just read them anytime and it is easier to understand and use.


            Also you may wonder why this is even important at all, but think about it.
            Google uses URL parameters:
            https://google.com/search?q=CreatiCode
            Many other websites do too, like even Creaticode.
            And this is also useful for me because I am doing a lot of stuff to connect a CreatiCode project and my website, and this makes that stuff almost 1000x easier.

            silvloveS Offline
            silvloveS Offline
            silvlove
            Mod Helper
            wrote on last edited by
            #10

            @jeffreyrb03-gmail
            That could work!

            Forums Moderator.
            Trans girl :3 ~ 14yo
            Friendly and sometimes goofy~!

            1 Reply Last reply
            1
            • JaecadeJnightJ JaecadeJnight

              @info-creaticode

              I just thought of a way better, easier, and more succinct way to implement this that would take like a day at most.

              So you just need to make a new sensing block called [read URL parameter (input)]. I made a mockup of it below with scratchblocks:
              038214d4-650e-4808-980e-5cd8288d75e6-image.png
              What this does is just read the current URL, and only uses what’s after the ? symbol. Then, it looks for the parameter (in this case, gameid), and returns it’s value.

              This is very easy to do in JavaScript. I don’t know how you guys add blocks to CreatiCode, it probably may be different to writing Turbowarp extensions (which I haven’t done since like 2023), but here is some sort of example JavaScript code, which I am certain the inside of the function will at least be useful:

              function readURLParameter(urlparameter) {
              const urlParams = new URLSearchParams(window.location.search);
              const myParam = urlParams.get(urlparameter.toString());
              return myParam;
              }
              
              

              For this Javascript example, just note that I have no idea how your systems work on the inside, but I am just guessing. So, basically the function is just the block with the input. This takes the search parameters (? and everything after that) and then returns an individual one.
              Then, used like this:

              readURLParameter("gameid");
              

              from this:
              038214d4-650e-4808-980e-5cd8288d75e6-image.png

              And then it’d return whatever is put there, like you said in your example, ?gameid=35

              We don’t need to make a variable that will be set to a URL parameter upon loading or whatever, we could just read them anytime and it is easier to understand and use.


              Also you may wonder why this is even important at all, but think about it.
              Google uses URL parameters:
              https://google.com/search?q=CreatiCode
              Many other websites do too, like even Creaticode.
              And this is also useful for me because I am doing a lot of stuff to connect a CreatiCode project and my website, and this makes that stuff almost 1000x easier.

              CreatiCodeI Offline
              CreatiCodeI Offline
              CreatiCode
              wrote on last edited by
              #11

              @jeffreyrb03-gmail

              Since you did all the work to spec this out, we have made a patch to add it. You can reload the playground and try it now. The new block is at the bottom of the Sensing category.

              Besides reading any parameter in the URL, you can also use 3 special keywords of “user agent”, “device” and “platform”.

              cbf466ad-e52e-47a6-97f9-53e841fdaedd-image.png

              JaecadeJnightJ 1 Reply Last reply
              1
              • CreatiCodeI CreatiCode

                @jeffreyrb03-gmail

                Since you did all the work to spec this out, we have made a patch to add it. You can reload the playground and try it now. The new block is at the bottom of the Sensing category.

                Besides reading any parameter in the URL, you can also use 3 special keywords of “user agent”, “device” and “platform”.

                cbf466ad-e52e-47a6-97f9-53e841fdaedd-image.png

                JaecadeJnightJ Offline
                JaecadeJnightJ Offline
                JaecadeJnight
                Mod Helper
                wrote on last edited by
                #12

                @info-creaticode OH MY GOD THANK YOU!!! IM SO HAPPY!!! I’m going to use this, I am really happy that it was added in just today. Those keywords are also pretty useful, but it could interfere with an actual parameter named device or platform, so let’s just hope nobody coincidentally uses those lol. Thank you so much, I’m really happy that I can use this now.

                #LLJW
                <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                JaecadeJnightJ CreatiCodeI 2 Replies Last reply
                0
                • JaecadeJnightJ JaecadeJnight

                  @info-creaticode OH MY GOD THANK YOU!!! IM SO HAPPY!!! I’m going to use this, I am really happy that it was added in just today. Those keywords are also pretty useful, but it could interfere with an actual parameter named device or platform, so let’s just hope nobody coincidentally uses those lol. Thank you so much, I’m really happy that I can use this now.

                  JaecadeJnightJ Offline
                  JaecadeJnightJ Offline
                  JaecadeJnight
                  Mod Helper
                  wrote on last edited by
                  #13

                  @jeffreyrb03-gmail Also, I just tried read URL parameters (device) and it gave me “other” even though I’m using a ChromeOS laptop right now (should be “PC”)

                  #LLJW
                  <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                  JaecadeJnightJ 1 Reply Last reply
                  0
                  • JaecadeJnightJ JaecadeJnight

                    @jeffreyrb03-gmail Also, I just tried read URL parameters (device) and it gave me “other” even though I’m using a ChromeOS laptop right now (should be “PC”)

                    JaecadeJnightJ Offline
                    JaecadeJnightJ Offline
                    JaecadeJnight
                    Mod Helper
                    wrote on last edited by jeffreyrb03-gmail
                    #14

                    @jeffreyrb03-gmail I’m so happy
                    b6407830-972a-4ce1-976f-f785fcff15df-image.png
                    ac6a7ffd-b413-43c8-853c-2fe78d9f592e-image.png
                    0d4d7524-d81d-493e-846c-64b8c8c3869e-image.png
                    these work as expected

                    #LLJW
                    <span style="color:white;background-image:linear-gradient(to right, lightblue, navy)">My name is Jeff</span>

                    1 Reply Last reply
                    0
                    • JaecadeJnightJ JaecadeJnight

                      @info-creaticode OH MY GOD THANK YOU!!! IM SO HAPPY!!! I’m going to use this, I am really happy that it was added in just today. Those keywords are also pretty useful, but it could interfere with an actual parameter named device or platform, so let’s just hope nobody coincidentally uses those lol. Thank you so much, I’m really happy that I can use this now.

                      CreatiCodeI Offline
                      CreatiCodeI Offline
                      CreatiCode
                      wrote on last edited by
                      #15

                      @jeffreyrb03-gmail

                      If the URL contains any of the 3 keywords like “device”, it will take priority over the actual device info.

                      We’ll check why it mapped ChromeOS to other.

                      1 Reply Last reply
                      1

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