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CreatiCode Scratch Forum

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  3. Features that would make it easier to make games.

Features that would make it easier to make games.

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  • J James Blackwell

    @jamesa-blackwell-57b383d3 i will be using penguinmod and other coding platforms until you add these.

    J Offline
    J Offline
    James Blackwell
    wrote on last edited by
    #3

    @jamesa-blackwell-57b383d3 hello?
    are u even responding any more?

    J 1 Reply Last reply
    0
    • J James Blackwell

      @jamesa-blackwell-57b383d3 hello?
      are u even responding any more?

      J Offline
      J Offline
      James Blackwell
      wrote on last edited by
      #4

      @jamesa-blackwell-57b383d3 please respond

      J 1 Reply Last reply
      0
      • J James Blackwell

        @jamesa-blackwell-57b383d3 please respond

        J Offline
        J Offline
        James Blackwell
        wrote on last edited by
        #5

        @jamesa-blackwell-57b383d3 bro

        1 Reply Last reply
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        • J James Blackwell
          1. 2d costume rig maker and 2d animations. also the ability to make and use those animations.
          2. 3d costume editor and rig maker.
            Both of these are about the same, but deal with different dimensions.
          3. the ability to make physics joints and objects inside the editors, that way it’s easier to make custome 3d objects.
          4. NEW TRAINS. STEAM TRAINS EXIST.
          CreatiCodeI Offline
          CreatiCodeI Offline
          CreatiCode
          wrote on last edited by
          #6

          @jamesa-blackwell-57b383d3

          Thank you for the suggestions. These are definitely useful tools, but our user base is mostly k-12 students learning to code, so these tools might be a bit too advanced.

          For example, for 3D rigging, it is a fairly complex task, and there are already tools like Blender for such tasks. So what would be the benefit to reimplementing these tasks on our platform?

          TheNicknameGovT J 2 Replies Last reply
          0
          • CreatiCodeI CreatiCode

            @jamesa-blackwell-57b383d3

            Thank you for the suggestions. These are definitely useful tools, but our user base is mostly k-12 students learning to code, so these tools might be a bit too advanced.

            For example, for 3D rigging, it is a fairly complex task, and there are already tools like Blender for such tasks. So what would be the benefit to reimplementing these tasks on our platform?

            TheNicknameGovT Offline
            TheNicknameGovT Offline
            TheNicknameGov
            trusted helpers
            wrote on last edited by
            #7

            @info-creaticode Welcome back!

            Please help all my projects are 3000+ blocks

            1 Reply Last reply
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            • CreatiCodeI CreatiCode

              @jamesa-blackwell-57b383d3

              Thank you for the suggestions. These are definitely useful tools, but our user base is mostly k-12 students learning to code, so these tools might be a bit too advanced.

              For example, for 3D rigging, it is a fairly complex task, and there are already tools like Blender for such tasks. So what would be the benefit to reimplementing these tasks on our platform?

              J Offline
              J Offline
              James Blackwell
              wrote on last edited by
              #8
              This post is deleted!
              J 1 Reply Last reply
              0
              • J James Blackwell

                This post is deleted!

                J Offline
                J Offline
                James Blackwell
                wrote on last edited by
                #9

                @jamesa-blackwell-57b383d3 you could make your own easier to use system. you did implement 3d editing into it without people needing to learn a new system. it’s splashed across your front page. Blender is often used, but have you seen how many controls there are? it’s ridiculous. and i’d like to make my own 3d animations, because i want to make a parkour game, and none of your avatars fit the thing im going for, the user avatars and models only work if they’re mine, and the preloaded animations are really bad. So please. just implement these features, and make tutorials for them on the platform’s forum. you’ve already made tutorials for adding sketchfab and tinkercad models, just make tutorials for the editors and all of that. When i said custom 3d objects in my first post, i meant custom physics objects. You could make various objects in the editor, and connect them with joints, like in tinkercad.

                J 1 Reply Last reply
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                • J James Blackwell

                  @jamesa-blackwell-57b383d3 you could make your own easier to use system. you did implement 3d editing into it without people needing to learn a new system. it’s splashed across your front page. Blender is often used, but have you seen how many controls there are? it’s ridiculous. and i’d like to make my own 3d animations, because i want to make a parkour game, and none of your avatars fit the thing im going for, the user avatars and models only work if they’re mine, and the preloaded animations are really bad. So please. just implement these features, and make tutorials for them on the platform’s forum. you’ve already made tutorials for adding sketchfab and tinkercad models, just make tutorials for the editors and all of that. When i said custom 3d objects in my first post, i meant custom physics objects. You could make various objects in the editor, and connect them with joints, like in tinkercad.

                  J Offline
                  J Offline
                  James Blackwell
                  wrote on last edited by
                  #10

                  @jamesa-blackwell-57b383d3 why’d u delete my earlier post?

                  TheNicknameGovT 1 Reply Last reply
                  0
                  • J James Blackwell

                    @jamesa-blackwell-57b383d3 why’d u delete my earlier post?

                    TheNicknameGovT Offline
                    TheNicknameGovT Offline
                    TheNicknameGov
                    trusted helpers
                    wrote on last edited by
                    #11

                    @jamesa-blackwell-57b383d3 fairly obvious reasons

                    Please help all my projects are 3000+ blocks

                    1 Reply Last reply
                    0
                    • J James Blackwell
                      1. 2d costume rig maker and 2d animations. also the ability to make and use those animations.
                      2. 3d costume editor and rig maker.
                        Both of these are about the same, but deal with different dimensions.
                      3. the ability to make physics joints and objects inside the editors, that way it’s easier to make custome 3d objects.
                      4. NEW TRAINS. STEAM TRAINS EXIST.
                      D Offline
                      D Offline
                      I am making this to access forumns...
                      wrote last edited by
                      #12

                      @jamesa-blackwell-57b383d3 Your post was so bad that it crashed my PC.

                      J 1 Reply Last reply
                      0
                      • D I am making this to access forumns...

                        @jamesa-blackwell-57b383d3 Your post was so bad that it crashed my PC.

                        J Offline
                        J Offline
                        James Blackwell
                        wrote last edited by
                        #13

                        @dismal_bannock_0j-02dd0eaf oh ok. anyways, @info-creaticode , are you going to make any of my features?

                        CreatiCodeI 1 Reply Last reply
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                        • J James Blackwell

                          @dismal_bannock_0j-02dd0eaf oh ok. anyways, @info-creaticode , are you going to make any of my features?

                          CreatiCodeI Offline
                          CreatiCodeI Offline
                          CreatiCode
                          wrote last edited by
                          #14

                          @jamesa-blackwell-57b383d3

                          These are relatively big and complex changes, so they are currently queued behind more urgent features we are working on.

                          J 1 Reply Last reply
                          0
                          • CreatiCodeI CreatiCode

                            @jamesa-blackwell-57b383d3

                            These are relatively big and complex changes, so they are currently queued behind more urgent features we are working on.

                            J Offline
                            J Offline
                            James Blackwell
                            wrote last edited by
                            #15

                            @info-creaticode mkay. just promise you will implement them. Pls?

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