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##积木:面向( )方向
除了使角色转向,还可以用这个积木使角色面向某个方向:
你可以用旋转轮盘设置方向,也可以输入数值。例如,180度面向正下方,60度面向右上方。
当方向朝向左边,轮盘会显示为负数,数值前面加一个负号“-”。
还可以利用角色窗格读取、更改角色的方向。当你转动轮盘或输入一个新的数值,角色就会随之旋转。