<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Adding Planes]]></title><description><![CDATA[<p dir="auto"> </p>
<h2><a class="anchor-offset" name="prerequisite"></a>Prerequisite</h2>
<ul>
<li><a href="/topic/14/adding-boxes-to-a-3d-scene">Adding Boxes</a></li>
<li><a href="/topic/127/material-settings">Material Settings</a></li>
</ul>
<p dir="auto"> </p>
<h2><a class="anchor-offset" name="introduction"></a>Introduction</h2>
<p dir="auto">A plane is simply a rectangle. It is even simpler than a box because it is only 2-dimensional. That is, <strong>it does not have any thickness</strong>. Therefore, planes can be used to represent thin rectangle objects around us, such as the ground surface, a picture on the wall, etc.</p>
<p dir="auto"> </p>
<h2><a class="anchor-offset" name="the-add-plane-block"></a>The “Add Plane” Block</h2>
<p dir="auto">Since planes are 2-dimensional objects, you only need to specify their sizes in the X and Y dimensions.</p>
<p dir="auto"> <br />
<img src="https://cdncreaticodecom.b-cdn.net/scratch-gui-projects/forum/6cf28c82-2ade-4d7f-a88a-789bd057efc4.png" width="560" /></p>
<p dir="auto"> </p>
<h2><a class="anchor-offset" name="a-plane-s-facing-direction"></a>A Plane’s Facing Direction</h2>
<p dir="auto">By default, a plane will be facing up (the positive Z direction) when it is added. One thing special about planes is that <strong>their “back faces” is transparent by default</strong>.</p>
<p dir="auto"><img src="https://cdncreaticodecom.b-cdn.net/scratch-gui-projects/forum/0bc27e0b-165f-47a7-be5c-6948619bf30d.gif" width="800" /></p>
<p dir="auto">This is especially useful when you use a plane as the ground, since you can see through it when your camera is below the ground.</p>
<p dir="auto">However, if you do not want the plane to be transparent, <strong>you can use the <a href="/topic/127/material-settings">material setting block</a> to make sure the back face is drawn.</strong></p>
<p dir="auto"><img src="https://cdncreaticodecom.b-cdn.net/scratch-gui-projects/forum/697ae84c-af92-4078-a1d9-14a1bda0edcf.gif" width="800" /></p>
<p dir="auto"> </p>
<h2><a class="anchor-offset" name="position-and-rotation-of-a-plane"></a>Position and Rotation of a Plane</h2>
<p dir="auto">Although planes are 2-dimensional, you can still move them to different positions or rotate them to different directions in the 3D space. You can try it using the gizmos like this:</p>
<p dir="auto"><img src="https://cdncreaticodecom.b-cdn.net/scratch-gui-projects/forum/394d06bb-d03a-4159-a4ad-4ff1048491df.gif" width="500" /></p>
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