<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Topics tagged with blocks]]></title><description><![CDATA[A list of topics that have been tagged with blocks]]></description><link>https://forum.creaticode.com/tags/blocks</link><generator>RSS for Node</generator><lastBuildDate>Tue, 17 Mar 2026 15:45:19 GMT</lastBuildDate><atom:link href="https://forum.creaticode.com/tags/blocks.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 20 Feb 2026 20:32:29 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Mysterious Red Blocks]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://forum.creaticode.com/uid/891">@helloperson91412</a></p>
<p dir="auto">That usually represents a block that’s no longer supported.</p>
]]></description><link>https://forum.creaticode.com/topic/2517/mysterious-red-blocks</link><guid isPermaLink="true">https://forum.creaticode.com/topic/2517/mysterious-red-blocks</guid><dc:creator><![CDATA[info-creaticode]]></dc:creator><pubDate>Fri, 20 Feb 2026 20:32:29 GMT</pubDate></item><item><title><![CDATA[POST request block]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://forum.creaticode.com/uid/4">@info-creaticode</a> Makes sense, and I will try to keep that in mind when making more suggestions. If you guys need help, I would be glad to help out for free with any issues with code, whether it be frontend or backend. I do HTML, CSS, and JS everyday.</p>
<p dir="auto">And I’m a bit rusty with PHP, but I know alot about NodeJS and Python, since I work with them alot. I could give some of your guy’s code a look or help to implement things on your queue, just say the word.</p>
]]></description><link>https://forum.creaticode.com/topic/2318/post-request-block</link><guid isPermaLink="true">https://forum.creaticode.com/topic/2318/post-request-block</guid><dc:creator><![CDATA[jeffreyrb03-gmail]]></dc:creator><pubDate>Mon, 11 Aug 2025 02:49:05 GMT</pubDate></item><item><title><![CDATA[PenguinMod block suggestions]]></title><description><![CDATA[<p dir="auto">@mod-squadacademy-1bc96c56 well you can somewhat do it, it lets them move off the veiwport (which is effectively the screen) even though it’s technically not no fencing it still just lets sprite move out of view of your camera, the only issue is you can move the veiwport and then the sprites that were offscreen can be seen at the edges fo the canvas, but if you don’t move the viewport and use variables for x y (so the canvas border doesn’t affect stuff) you can do that.</p>
<p dir="auto">I do have a better project for an example of no fencing, instead of just using it to do a grid I use it to let zombie ai’s with a physics body move offscreen (it moves everything when the player moves) and there is no way to tell that they do technically hit hte canvas border’</p>
<p dir="auto">edit: I think the project I sent was just a bad example cus I used canvas size only so zooming in a lot wouldn’t show you the edges of other blocks when you’re moving a bunch, the canvas size isn’t the size of your screen, it’s how big hte fencing is, canvas size is the fencing size and viewport is the screen size</p>
]]></description><link>https://forum.creaticode.com/topic/1842/penguinmod-block-suggestions</link><guid isPermaLink="true">https://forum.creaticode.com/topic/1842/penguinmod-block-suggestions</guid><dc:creator><![CDATA[Tyller_]]></dc:creator><pubDate>Thu, 27 Feb 2025 15:40:49 GMT</pubDate></item><item><title><![CDATA[How to use NN blocks?]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://forum.creaticode.com/uid/513">@jeffreyrb03-gmail</a> Thank you 😄</p>
]]></description><link>https://forum.creaticode.com/topic/1751/how-to-use-nn-blocks</link><guid isPermaLink="true">https://forum.creaticode.com/topic/1751/how-to-use-nn-blocks</guid><dc:creator><![CDATA[NotJaldolfYT]]></dc:creator><pubDate>Thu, 23 Jan 2025 13:06:49 GMT</pubDate></item></channel></rss>